Restarting development again


Overview

So i had to repeat the development and, significant progress was made on the camera control system and task management features within the project. The focus was on implementing a robust camera controller that responds to player input and integrates seamlessly with the game state management and task generation.

Key Developments

Camera and player controller

  1. Robust controller made for the player .

Task generation and display

    Task generation

  1. It is procedural and is not fully detailed but is procedural.
  2. I used object pooling to display the tasks to UI for early optimization.

Game Manager for game modes

Normal mode

  •   Basically free-play

Workbench mode

  • Where the main gameplay takes place

Shop management mode

  • Upgrading shop and buying tools


Next Steps

  • Normal mode 
  • Workbench mode 

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